Problem-Solving with Frog and Squirrel (Ages 7 to 10)

University of Toronto, Department of Psychology


How does social context affect how children (ages 7 to 10) solve a puzzle? You’ll use a website to play as Frog or Squirrel, and solve a simple platforming game. We are interested in how social context changes attempts to solve the game. (It is important that you’re seeing the game for the first time, so please note that only you OR your child can participate. You also will not be eligible if you’ve already done a Frog or Squirrel study with us before).

Your Impact


By participating in our study, you will be contributing to the latest research in developmental psychology. As a community, we want to to better understand how children learn from the social world around them so we can ultimately build stronger relationships and resources for our kids!

Eligibility Criteria


Male, Female

7 to 10 years old

Desktop or Laptop

Zoom

Typically-developing

Male or Female

Exposure to English

Study Tasks


Frog video game
puzzle
Squirrel video game
Learning
Answering questions

Ethics


This study is part of a protocol approved by the University of Toronto IRB Committee on Feb.11, 2020. Protocol number 38355

Keywords


problem-solving
puzzle
social context
Zoom chat
Frog or Squirrel video game

From the Researcher


Activity and Time


Psychology

Online

Weekdays, Weeknights, Weekends

30 minutes total, 1 session

Compensation


$5 Amazon or Indigo gift card

In addition to a gift card, you and your child will receive a children's U of T certificate

Study Address


This study doesn't require any in-person visits. Complete it in the comfort of your own home!

Posting date: May 20, 2020

$5 Amazon or Indigo gift card